POV-Ray : Newsgroups : povray.general : media and MegaPOV : Re: media and MegaPOV Server Time
9 Aug 2024 09:00:11 EDT (-0400)
  Re: media and MegaPOV  
From: Ken
Date: 9 Aug 2000 23:37:19
Message: <39922198.2997B183@pacbell.net>
David wrote:
> 
> I am trying to recreate a flashlight and using media and photons to make the
> beam more realistic.  I'm not worried about the photons at the moment, and
> plan on working and tweaking the media.  When I add a plane above the head
> of the flashlight, the media seem sto "disappear".  Here is the code:  Does
> anyone know why this happens, and how I can fix it?

With the way you have described the plane the camera is inside of it.
You either need to flip the normal of the plane (you can use the
inverse keyword) or make the plane hollow by adding the hollow keyword
at the end of the plane statement. Either method should restore your
media effects.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.